#include "Sample.h"

Sample::Sample(void)
{
}

Sample::~Sample(void)
{
}

bool Sample::DebugRender()
{
	return true; 
}

bool Sample::Init()
{
	return true;  
}

bool Sample::Frame()
{
	return true;  
}

bool Sample::Render()
{
	return true;  
}

bool Sample::Release()
{
	return true;  
}

INT WINAPI WinMain( HINSTANCE hInst, HINSTANCE, LPSTR, INT )
{
	Sample gSample;
	if( !gSample.CreateWin(hInst,_T("SampleQuadTree")))
	{
		return 0;
	}
	if( !gSample.CreateDevice())
	{
		return 0;
	}
	gSample.Run();
	return 1;
}